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 Drop 'Em
Reviewed on 26 May 2000 by Rick Hopkins

Type: Shareware
Developer: Standalone, Inc.
Price: US$10.00
Program Size: 43kb

The last time I had to review a game, I wasn't the same. The game was Solitare Pack and the developer was none other than Stand Alone, Inc. Well, once again my friends at Stand Alone have revived a classic for Palm. And now, after some sleepless nights "playing", here are the fruits of my effort.

If you haven't guessed, Drop 'Em is the Palm version of the very addictive Tetris. I hadn't spent much time playing Tetris since Gameboy made it popular when I was in Jr. High School. The rust was very evident when I started my first game.

Now I don't want to imply that Drop 'Em is terribly difficult, but I had a tough time getting used to the default button control settings. Fortunately, the fun factor took an immediate turn for the better when I discovered that these settings are user configurable. Menu- Options- Controls will allow you to configure all the buttons to your liking. I chose to have AddressBook and MemoPad control the left and right movement respectively, and AddressBook and ToDo as the rotational buttons. The important thing is that you set it to your taste. Once you have Drop 'Em configured, it is every bit the game that Tetris made popular. And it's every bit as addicting.

High scores are permenantly recorded and I found myself pushing for higher and higher scores. I did find a few minor bugs in Drop 'Em. First, if during a game you decide to view your High Scores, alter preferences, or change your button configuration, when you return to the game, the New and Pause/Continue buttons disappear. While this doesn't affect the game in any way, it does mean that you have to blindly poke around to access one of these functions. The buttons are there and they still work, but you just can't see them. Also, occationally When I tapped the pause button, it the game would pause, but the button wouldn't switch to say "Continue". When I hit the button again to resume the game, it would get momentarily "confused" and temporarily lock up the game. This was never longer than a few seconds and after that, the game would resume as normal, but they are bugs none the less and ones to look out for. Despite these few bugs, I thought Drop 'Em functioned as I had remembered and like I said, they're nothing major.

The Verdict

 

Stand Alone, Inc. has once again revived a classic game and turned it into a highly entertaining solution to boredom. Sometimes you don't appreciate thing until after the fact, and I think that's the case with Drop 'Em. This game is truely a classic and definately something to keep on your Palm. Whether you're killing time before a meeting, making a long flight less monotonous or keeping the kids quiet on family trips, you'll definately get your money's worth out of Drop 'Em.

The Good

 

  • Yet another classic revival
  • User friendly
  • Configurable
The Bad

 

  • A few bugs
Rating (1-5)

 


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